Vice City Freeway On-Ramp
From Trailer Transport

Vice City Freeway On-Ramp

A Vice City freeway on-ramp featured in the first official GTA VI trailer. This infrastructure element showcases the city's highway system, crucial for high-speed chases and traversal.

Leonida Keys Scenic View
From Trailer Nature

Leonida Keys Scenic View

A breathtaking scenic viewpoint overlooking the Leonida Keys archipelago. This postcard-perfect vista showcases the stunning tropical paradise with its turquoise waters, scattered islands, and lush vegetation.

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From Trailer Transport

Vice City International Airport

The Vice City International Airport as identified from trailer scenes and analysis. This major aviation hub would serve as an entry/exit point for the game world, potentially featuring mission locations, vehicle spawns, and air travel mechanics.

Ambrosia View
From Trailer Landmarks

Ambrosia View

A scenic view of Ambrosia as captured in official GTA VI promotional material. This location showcases the area's distinctive landscape and architectural features.

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Speculation Landmarks

Washington Beach

Washington Beach was already a central, fictional coastal section in previous Vice City games – inspired by the northern part of South Beach. In GTA VI, Washington Beach could once again be staged as an urban hotspot with high-rises, police presence, hotels, and a somewhat rougher atmosphere.

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Speculation Landmarks

Brickell Key

Brickell Key is a small artificial island off Miami's skyline, characterized by modern high-rises, exclusive apartments, and hotels. In GTA VI, it could be staged as a shielded luxury hotspot.

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Speculation Nature

North Beaches

The North Beaches form the northern section of Miami Beach – less touristy than South Beach, but characterized by long beach promenades, residential high-rises, and a quieter coastal atmosphere.

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Speculation Residential

West Perrine

West Perrine is a real suburb in south Miami – characterized by residential areas, simple commercial zones, and rather rural infrastructure. In GTA VI, the location could be staged as a less affluent, somewhat remote part of the map.

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Speculation Nature

Leonard County – Osborne Reef

An artificial reef south of the island group, originally built to promote marine life. Today overgrown, rusty – and full of rumors. Could be perfect for diving missions or underwater exploration.

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Speculation Landmarks

Turkey Point Power Plant

The location marked on the map as 'Power Plant (Turkey Point)' refers to the real Turkey Point Nuclear Generating Station in Homestead, Florida. This facility is located about 40 km south of Miami.

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Speculation Residential

Seaview

According to leaks, Seaview is supposed to be located in the north of Vice City, directly on the coast. The town could be a sleepy fishing village or a quiet suburb with maritime flair.

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Speculation Nature

Lake Leonida

Lake Leonida is speculated to be a large inland body of water in the Leonida region. Could provide fishing activities, boat missions, and scenic exploration opportunities.

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Speculation Residential

Hamlet

According to leaks, Hamlet is supposed to be located south of Vice City and appears on initial maps as a smaller town or community with rural character. The name suggests a quiet, rather tranquil settlement.

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Speculation Nature

Flamingo Beach

Flamingo Beach is depicted in fan maps and leaks as the southernmost beach section of the Grass Rivers region. The name suggests a tropical, possibly tourist-oriented coastal area.

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Speculation Transport

Port Gellhorn Airport

Port Gellhorn Airport is speculated to be a smaller regional airport located west of the main city area. Could serve as a secondary aviation hub or mission location.

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Speculation Residential

Sundown

According to leaks and speculation, Sundown is supposed to be located at the southwestern end of the Leonida Keys. It's presumably a remote small town or settlement near the water with rural character.